The Jackrealms Game System

Mechanical Foundation V: Character competence reduces the house’s edge

When a player must perform an action, they should be given a chance to refine or clarify the narration of what they are doing, so that they may attempt to use a specific ACTION RATING while performing that action. Each action taken by a player will use one of the following action ratings, and it is up to the dealer which one will be used:

ACUITY Actions GRIT Actions INFLUENCE Actions

When the dealer has decided which action rating you will refer to for the action you are performing, you will know what advantages you gain in the hand you are playing. You may choose to place your bet for that action once you know this information. Each point of action rating applies the following benefits to your hand:

The action ratings are meant to be much more broad than traditional RPG skill ratings, and finding creative ways to narrate your character applying the actual skills they use daily to their new situation is the core of The Jackrooms’s gameplay. When designing your character consider what they do on a daily basis, and consider what general actions they may be able to improvise out of it when determining your action ratings.